Summertime means Gamescom in approaching. But before that another event took place in Cologne: The Respawn
I went there by train accompanied by Robin, a teammate from Capsule Games.
The first glance at the Respawn festival + awesome weather!
Strolling around. You can try out bow shooting here, awesome!
The talk system of this event is very interesting. There are multiple stages in a relatively small room. Each visitor gets an audio-transmittor with headphones. All the talkes form the different stages are streamed and the visitors can switch between them. So you can basically sit in one talk but listen to another.
We’re here for business! Tower Offense and Niche both pitched their projects in the “Treasure Cave”.
We also had a few pitch and match meeting with publishers and other indie devs.
And then the scary moment approached. I had signed up to give a talk about our nature game collective Playful Oasis. Talking has become a bit of a routine for me in the last few months BUT this talks was 45 minutes long, hadn’t done that before. So I worried whether I’d be able to fill the time. Did it work out? I’ll let you judge that yourself: https://voicerepublic.com/talks/playful-oasis-an-indie-collective-story